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Minerva Humanoids

Teleoperated humanoids for the world's most dangerous jobs

2 open rolesPre-Seed Β· ~$10M
size
β€”
backers
GCLLJVMV+11
hq
San Francisco
industry
Tech

Open roles at Minerva Humanoids

2 positions we're tracking, re-checked daily

  • Minerva Talent Program internship (3–6 months, convertible to full-time)

    san francisco, usaInternfirst seen today
    apply β†—
  • General application (SF / Boston / London / Stuttgart)

    san francisco, usaMid-levelfirst seen today
    apply β†—
tracking Minerva Humanoidslast checked October 7, 2026

Know when Minerva Humanoids is hiring before anyone else

A role stays uncontested for about four days. Here's the window, and where we put you in it.

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  1. livewatching Minerva Humanoids0 applicants
  2. +2hrole spotted & verified1
  3. +4hyou get the alert1
  4. day 3you've applied~8
  5. day 7+hits the job boards250+
the product

What Minerva Humanoids is building

Minerva's robot is called Roger: a purpose-built, semi-autonomous humanoid for hazardous work. The specialist stays in a command post wearing a VR headset. Cameras stream Roger's view to the headset, trackers on the operator's body drive Roger's motion, and haptic feedback reports contact back. An onboard layer called Minerva Intelligence handles balance, fall recovery and navigation, so the operator brings judgment and hands while the robot handles staying upright. The target markets are where 'full autonomy' isn't the goal and isn't trusted: offshore oil and gas platforms, high-voltage plants, explosive ordnance disposal, hazmat response and airport public safety. Sandor Felber's line: 'We didn't set out to replace the people doing them. We set out to build a robot that lets them do the job... from the comfort of their office or home.' The partnerships back up the positioning: a showcase with the NATO EOD Centre of Excellence in Slovakia, energy research with MBZUAI, adverse-condition perception work with the University of Waterloo, and testing at two of the world's ten busiest airports. Assembly happens in both Germany and the US.

the money

Why this matters

Most humanoid companies are betting on autonomy in structured settings like warehouses and factories, where they compete with cheaper non-humanoid automation. Minerva takes the opposite bet: unstructured, high-consequence environments where a human-shaped body matters because the tools and spaces were built for humans, and where buyers want a trained person in control. Teleoperation is sellable today and generates the expert demonstration data that autonomy will eventually need. Defense and energy buyers also pay for capability rather than labor savings, which makes the unit economics easier than replacing a $20/hour warehouse worker.

Investors: General Catalyst (lead), Long Journey Ventures & Credo Ventures (co-leads), MVP Ventures, Kaya, RunwayVC, Compound, Founders Embassy, Hugging Face, Codecademy, YG, Walter Ventures, Tiny Ventures, Chaotica, Babylon

the outlook

Hiring outlook

The careers page currently says 'No open roles right now,' but it runs a Minerva Talent Program (3–6 month internships that can convert to full-time) and a general application across San Francisco, Boston, London and Stuttgart. A ~$10M pre-seed with paid pilots starting this fall implies near-term hiring, but nothing is posted.

Hiring intensity5/8

Working at Minerva Humanoids

Minerva Humanoids is a Tech company based in San Francisco, USA. For a Tech company this size, the reality is opportunity to shape your role based on the company stage.

Most Minerva Humanoids jobs are based in San Francisco, USA.

How to actually get hired at Minerva Humanoids

Why applying the normal way doesn't work

Minerva Humanoids uses an ATS, but referrals still come first. Cold applications aren't ignored β€” they're just behind referrals, sourced candidates, and recruiter picks.

Who to contact at Minerva Humanoids

Who decides
the hiring manager
Best channel
LinkedIn or direct email

What to show them

Build a low-latency VR teleop loop for a sim humanoid in Isaac or MuJoCo, measure glass-to-glass latency, and show how a balance controller handles operator inputs that would otherwise tip the robot.

A cold email that works at Minerva Humanoids

Subject: Minerva Talent Program internship (3–6 months, convertible to full-time), [your one-line proof]
Hi Sandor, Roger's split (operator drives the hands, Minerva Intelligence keeps the body upright) is the hard part. I built a VR teleop loop on a sim humanoid where the balance layer filters unsafe operator commands. Here's the latency breakdown and a video of it catching a fall.
Get personalised templates β†’

What Minerva Humanoids screens for

General Catalyst leading a ~$10M pre-seed for a five-month-old prototype is a team bet: Optimus and MIT CSAIL on the CEO side, six years of Stretch motion generation on the CTO side. The NATO EOD and airport testing show a go-to-market through defense and public safety, where buyers move slowly but rarely churn. With no posted roles and a talent program that converts to full-time, the window is unusual. A strong general application now, before the first pilot-driven hiring wave, is how you get in.

Tailor your CV to the specific Minerva Humanoids role rather than sending a general one. Applications that mirror the language of the job description clear automated filters at a materially higher rate.

avoid

Don't make these mistakes

Sandor worked on Tesla Optimus and helped start humanoid research at MIT CSAIL, and Maurice spent six years on Boston Dynamics' Stretch. Don't send 'humanoids are the future' enthusiasm, and don't pitch full autonomy. Their whole thesis is that the human stays in command. Lead with something you've done on teleoperation latency, whole-body control or rugged hardware.

Mistakes that kill Minerva Humanoids applications

  • Don't send the same CV you sent everywhere else. At people it's obvious, and it's the fastest rejection there is.

  • Lead with their problem, not your ambition. Minerva Humanoids is focused on Most humanoid companies are betting on autonomy in structured settings like warehouses and factories, where they compete with cheaper non-humanoid automation β€” show you understand that.

  • Don't apply and wait. The median Tech application gets no response ever. One follow-up at day five roughly doubles reply rates.

tracking Minerva Humanoids

Applying to Minerva Humanoids? Get the contact, not the form.

notify me when Minerva Humanoids hires

The Minerva Humanoids interview process

4 stages14 days typicaltake-home: nomodelled from similar companies

We don't yet have verified candidate reports for Minerva Humanoids. What follows is the typical process for a -person Tech company, so treat it as a model, not confirmed detail.

Interview stages

  1. 1

    Recruiter Screen

    Phone or video Β· 30 min

    What it testsBasic qualification and logistics
    Usually run byRecruiter or HR
  2. 2

    Hiring Manager Interview

    Video call Β· 45 min

    What it testsRole fit and experience deep-dive
    Usually run byHiring manager
  3. 3

    Technical/Functional Round

    Video call Β· 60 min

    What it testsSkills assessment and problem-solving
    Usually run byTeam members
  4. 4

    Final Round

    In-person or video Β· 60 min

    What it testsCulture fit and cross-functional alignment
    Usually run bySenior leadership

Minerva Humanoids interview timeline

Minerva Humanoids runs about 14 days from first contact to offer. The median for Tech companies at people is 14 days, so Minerva Humanoids is about average than most.

Interviewed at Minerva Humanoids?

Tell us how it went: stages, questions, timeline. Takes 90 seconds and it's how this page stays accurate for the next person.

Submit your Minerva Humanoids interview experience β†’

Minerva Humanoids jobs, frequently asked questions

How many jobs does Minerva Humanoids have open?

We're tracking 2 active openings at Minerva Humanoids (verified October 7, 2026).

Does Minerva Humanoids hire remotely?

Currently, Minerva Humanoids only has in-office roles in San Francisco, USA.

What roles is Minerva Humanoids hiring for?

Minerva Humanoids is hiring across People, Other. The most recent opening is Minerva Talent Program internship (3–6 months, convertible to full-time).

How do I apply for a job at Minerva Humanoids?

Click through to apply, or see our detailed guide on landing a job at Minerva Humanoids.

Does Minerva Humanoids respond to cold emails?

We haven't verified response rates at Minerva Humanoids yet.

Who is the hiring manager at Minerva Humanoids?

At this size, hiring is usually run by the hiring manager.

How competitive is it to get hired at Minerva Humanoids?

Expect 100-250 applicants in the first two weeks for Tech roles at this size. Apply within 72 hours for best odds.

How many rounds is the Minerva Humanoids interview?

4 stages: Recruiter Screen, Hiring Manager Interview, Technical/Functional Round, Final Round.

Is the Minerva Humanoids interview hard?

The interview emphasizes relevant experience and culture fit over abstract problems. Hardest stage: Final Round.

Does Minerva Humanoids give a take-home task?

No, Minerva Humanoids does not include a take-home stage.

How long does Minerva Humanoids take to get back to you?

Around 14 days across the full process.

What should I prepare for the Minerva Humanoids interview?

Prepare for relevant experience and culture fit. A -person startup wants proof you can ship, not that you can whiteboard.

Where is Minerva Humanoids based?

Minerva Humanoids is headquartered in San Francisco, USA.

tracking Minerva Humanoidslast checked October 7, 2026

Get Minerva Humanoids roles before they're posted

A role stays uncontested for about four days. Here's the window, and where we put you in it.

notify me when Minerva Humanoids hires

From $5.99/week, cancel any time.

  1. livewatching Minerva Humanoids0 applicants
  2. +2hrole spotted & verified1
  3. +4hyou get the alert1
  4. day 3you've applied~8
  5. day 7+hits the job boards250+

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